i do my best to bring the best features of the game to the players that use the game on a computer. i got a lot of questions about the new version and if this works fine. that’s why i asked if i should create an update.
this update gives all the updates [that are listed in the steam download page](http://store.steampowered.com/app/472410/tom_clancy_s_ghost_recon_future_soldier/) as of july 18th. as this is the last update on the [pegi-3 version](http://img.skimdb.com/p/gu-1229851-128845608-update-skidrow/), i think this is about it.
version 1.11 adds an option to disallow replays to be played with a framerate over 30fps and a range of reload speeds for all weapons. this fixes the game not reacting when you press the fire button when a replays is loaded and it also fixes the "no clip" bug that was caused by the range of reload speeds. the range of framerate was set to 30fps as not all replays were sped up, but they all played normal. additionally it fixes the reload speed bug where the magazine will empty on reload for the hwmp.
version 1.12 adds a bunch of settings for the hud. this includes the option to toggle on "push to talk" for private chat and the addition of the necessary mod required to achieve this. the settings also add the option to display an icon instead of a circular crosshair when aiming. additionally the settings now allow you to enter a value range in the hud font settings and allows you to display the amount of ammunition in the hud also, this allows you to properly display the count of bullets in your magazine or the amount of armour you currently have (if you have access to the internet, but it can't be communicated to the hud). the hud font is smaller on version 1.12 to address some graphical glitches and the amount of ammunition shown in the hud is now only shown when you have 5 or more in the magazine. you can now also choose whether the the left and right mouse buttons should initiate reload instead of shooting. finally the hud also supports the steam controller and can be controlled with these. it has also been fixed that the hud was not expanded when the camera was set to "dynamic", this was a fairly serious issue for players that used the camera to look in dark places for reflection. 3d9ccd7d82